All Spells How and When You Get Them? Twitter. Facebook. Pinterest. This guide explains how to earn all the exam-related achievements and make Professor Potsdam very happy.Due to the sheer number of spells available in the game, it’s more than likely that many of these achievements can be earned in multiple ways. Interrupts target's casting to redirect their spell at the ground. As the exact details regarding spell levels aren’t online yet (or at least, I haven’t seen them yet), the requirements for learning combination spells may be slightly lower than the ones given here.“You got through the second exam by turning off the gas.”“You made it through the second exam with the gas still active.”“You traveled through the third exam using the rune circle.”“You crossed directly over a hole to defeat the third exam.”“You defeated the fifth exam without either disabling or being hit by the trap.”“You won the final exam without killing the Big Jelly.”Magical Diary: Wolf Hall – How to Obtain All Exam-Related Achievements Televoke (B 40, Bk 50): Cost 25 Mana. Causes living creature to fall asleep.

But these are the ones that I found that worked, with the lowest requirements I could find.

Once you have the stats, you have to take the correct class to actually learn the spell! Magical Diary: Wolf Hall – All Spells Guide. Magical Diary: Horse Hall You have been invited to attend a magical school. Sleep (G 25, W 35): Cost 25 Mana. Facebook. Blue Magic 30 = Null result Blue Magic >= 30 = You teleport yourself out (with a mild accident) and earn 10 merits.

I’m not sure if dual-spells are taught in both classes with different stat requirements – it’s a possibility.

this game is based on renpy so you can always do the renpy cheats, go to your game install folder and then go: Magical Diary Wolf Hall\renpy\common and open the file 00console.rpy in Notepad ( i use Notepad++) then go to row 98 were it will say: config.console = False change this to config.console = […] 1 – Breeze (1) Moves air around the caster’s current square creating a gentle breeze

Blue Magic 5 = Fail, 5 demerits. All this guide offers it at least one way to earn each of them, with a focus on simplicity wherever possible.Note: All of these achievements be earned at least two playthroughs due to exams 2 and 3 having two mutually exclusive achievemets. Google+.

admin March 17, 2020 Leave a comment. Magical Diary is a visual novel video game about a young freshman girl at a magical school. Red Magic. Google+.

Exam 1 (September 27) Up and Out “You exited the first exam by climbing the vines.” Requirements: Green Magic 10 Red Magic >= 25 = You blow up the wall and escape, earning 5 merits. Red Magic 25 = Null result, neither merits nor demerits. Pinterest.

All Spells. Transmutes the targets magical energy into heat causing damage. Burn Magic (R 20, B 65): Cost 20 Mana. Twitter. As the exact details regarding spell levels aren’t online yet (or at least, I haven’t seen them yet), the requirements for learning combination spells may be slightly lower than the ones given here.

It is a fantasy game with elements of romance. Magical Diary. Keeping a diary of one's spiritual exercises, experiences, and reflections is one of the most important and effective activities the aspiring magician can dedicate themselves to mastering. It was released on June 19, 2011 for Windows, Mac OS and Linux. Gas Safety “You got through the second exam by turning off the gas.” Requirements: Red Magic 5 Earning the Achievement: Use the spell Push (Red 5, MP cost 5) to push the boulder in the top left part of the area into the square directly south-west of the first square of gas.This should take exactly three castings of Push and will allow you to travel safely to the stairs. The game uses anime-style graphics and is written in English. You can make new friends, learn spells, face exams, run for class office, and try to find a date for the May Day Ball. 1 – Breeze (1) Moves air around the caster’s current square creating a gentle breeze1 – Light (1) A gentle glow inproves visibility in a location adjacent to the caster1 – Diagnosis (1) Determines the current state of health of a living target, and locates ailments and injuries1 – Spirit Sense (1) Detects nearby sentients, including ghosts and creatures of the Otherworld1 – Inspection (1) Detects weak points and hidden details within one objectI’ve sorted these by the class the spell is taught in. Ground Spell (B 35, W 35): Cost 15 Mana. Magical Diary: Wolf Hall - All Spells Guide (How and When You Get Them) Written by LeithalWeapon / Mar 17, 2020 A list of the in-game spells, the level of magic you can learn them (and in which class), as well as their mana cost and effect.