Just have to get scrolls that make the ammo last cuz it goes out quick.If i dual wield a decay gun and a fire gun and it creates explosions would spec-ing into the explosive tree help?Why do people try making guides for roguelikes? Especially for god perks like Lucky Ammo, Battle Tested, Sustained Fire, Twin Gunner, Unleashed Potential, and Adrenal Rush.I don't know how many ways I can say "jump around clicking." Projectiles is also good since more rockets = more boom. If not, you have a sharpshooter so have speed reload during akimbo. This build focuses on dual wielding duration with potential for very high lucky shot multipliers. Really interested to see an update on the last part since I know I’ll use scorching rounds with my explosive builds if it is affected!Any chance you'd make a similar build for cat?

great solution to ammo problems.Sustained Fire: Kill chain damage buff, always hugeAdrenal rush: Kill chain damage reduction, always good. The justice doesn't work well with dual-wielding, but if you find one with exclusive inscriptions or +50% to damage burn victims then you're good. If your weapon is +0 or +1, the costs are 50 and 100 copper respectively and I recommend you take this upgrades unless you hate the weapon, in which case just drop it and upgrade the one you like.

Because we will be spending most of our time in dual wield, we can take perks that give us survivability buffs while akimbo. You can see all of your weapon’s stats, infusions, and alt-fires by pressing TAB and hovering over your weapon.-Shots to a monster’s weakpoint (typically the head) result in Critical hits, which do extra damage.-Lucky Shots are what most RPGs consider a critical hit, which is a random shot that does a ton of extra damage. Last rank grants 2 seconds of dual wield duration per 20 ammo used. You're not exactly john wick when you dual wield, especially since Look for a rocket launcher that grants bonus damage to the last shot in a magazine or first shot after reloading. I usually just go for veteran tree.A community for discussion and sharing of the game Gunfire RebornPress J to jump to the feed. It's main weakness, reloading, is mitigated by the dual-wield reload buff. Purchasing these upgrades the +X value of your gun (damage boost), and if your weapon has a Gemini Inscription (unlocked through the left side of the talent tree), you can reforge the inscription into another one.-The craftsman is very cheap early on, and it can be a valuable tool for upgrading your Foundry (starting pistol) as it matches the level of your LOWEST power weapon. I exclusively play solo as cat cause I suck with the dog but this makes me more optimistic!A lot of people think that dog works a lot better in a group; what are your thoughts?once you're high enough level anything works...but yeah i enjoy him in a groupSomeone build a website so we can submit builds. These are pretty much always going to be good and I'll pick them up in every build.close call: immune for (2 / 3 / 4) secs after getting hit for (25 / 25 / 10%) damage. Hopefully, you have something that keeps you from having to reload like supply depot or lucky ammo level 3. Corrosive damage deals bonus to Armor (Yellow healthbars), Lightning damage deals bonus to shields (Blue Healthbars) and Fire damage does bonus to flesh (Red healthbars)-It is critically important to prioritize stronger enemies first, such as the snipers of the sand level or Longbowmen of the first level-Talents are purchased after death using the blue currency “Soul Essence” gathered through the run-Your Talent Level is the amount of talents you’ve purchased, no matter the price of the talent (A talent that costs 100 essence gives just one Talent Level)-Soul essence can also be used for one self-revive during play (This cost increases significantly in each level)-Various weapons can be unlocked through specific conditions found in the Armory tab on the main menu-Additionally, the game features a second character named Ao Bai who is unlocked by reaching level 30-Check out what each weapon needs to be unlocked, as some have specific requirements, and it would benefit you to tweak your build to accommodate them-For instance, entering the sand level with a Fire and Corrosive weapon allows you to make progress towards the Fire Dragon, Golden Bow, and Blunderbuss weapon-I recommend using the Prism dagger weapon to get Critical Hits on Bandit Retainers, and deal corrosive damage to Rogue Villains-Items are clientside, meaning your partner(s) will not see the items that drop for you, so you aren’t able to snatch up items from your friends.

It also gives you a status effect (poison).Battle Tested: Increased Dual wield duration.

If it isn’t a gun you love or if it has lackluster inscriptions, be patient and wait for a better one from a random drop or Pedder, as it could save you a LOT of money-Different Elements do more damage to different enemy defenses. Gunfire Reborn. Use the SMG for movement or cleanup. My friends all say the dog is dogshit. Taking this perk means you no longer have to reload. a.k.a "probabilityto do higher damage"The rest of the team is cats and you're tired of fighting over cat items.Ao Bai is a tanky, high dps pupper that sacrifices shields for health and possesses the ability to dual wield. Kills and shots fired buff you, so keep shooting and killing. let me know!Hey thanks a ton for this guide! I've ranked perks in order of importance and included everything that could possibly be good for the build. His upgrades are more focused around killing-sprees, grenade synergies, and Dual Wielding. His grenades do burst damage and explode instantly.Although there a few different dog builds, there a few scroll choices I always make:Since the dog has low shields, my preference is to get "flesh and bones" as soon as possible. Required if you don't have supply depot or max lucky ammo.Ammo Expert: Grants ammo while dual wielding. I can't wait for new characters, maps, weapons, and enemies. "Resolute" grants bonus damage and movement speed when shields are zero, which combos perfectly with f&b.This combo eases stress brought on by health management as your HP regens entirely. I love this game. You can upgrade a total of two times for each craftsman you find. The enemies in the stage have very long range, and can sometimes one-shot players. His grenade is a regular explosion, and his E is the Dual Wield. Pretty self-explanatory, the explosive build focuses boom-boom damage and uses short-duration dual-wielding as a means of increasing burst damage. Players can control heroes with various abilities to experience diverse Build gameplay, use randomly dropped weapons to explore random levels. Thanks so much!scorching rounds (do they do explosive damage?) Huge buff - not sure how it interacts with flesh and bones, but It's definitely still a winner.Twin Gunner: Double ammo consumption for double damage during dual wield.