If that wasn’t enough the big Xboxx said they are intending to make every Xbox One game compatible with the Xbox Series X. It was also announced that Rooster Teeth would also manage the archives of the series. Inside Gaming was the main editorial brand of Machinima. On April 9, 2015, Matt Dannevik announced in a video that he would be returning to Machinima and taking over the Inside Gaming channel, with help from other members of Machinima. 'Welcome to Inside Gaming' featuring Brian, Aaron, Lawrence, Kdin, & Nick (from left to right)The Rooster Teeth Wiki is a FANDOM Games Community.Take your favorite fandoms with you and never miss a beat. The "Inside Gaming" brand was formerly a news subsidiary channel under Machinima from 2008-2019 and, after Machinima shut down, it is currently hosted on the former The Know channel. Coverage of gaming news, previews, and reviews was provided for more than 600,000 weekly viewers through daily and weekly shows on its YouTube channel hosted by then-employee Adam Kovic under the alias

The group is now known as Funhaus, a subsidiary of Rooster Teeth Productions. Variety and the Flying V logos are trademarks of Variety Media, LLC. Inside Gaming Returns! Now, Rooster Teeth is rebooting “Inside Gaming,” a daily news show about games that was once Machinima’s most popular franchise, and will be home to a collection of Machinima titles, including “All Your History Are Belong To Us,” “Titanfall Dropout” and “Boss Battles.”Tony Goncalves, Otter Media’s CEO and a former DirecTV exec, positioned the migration of Machinima content to Rooster Teeth as reinforcing RT’s appeal to gaming fans. Join your favorite Inside Gamers for a daily look at the biggest stories in gaming! Inside Gaming is a Rooster Teeth news channel and the official gaming news division of Rooster Teeth. © Copyright 2020 Variety Media, LLC, a subsidiary of Penske Business Media, LLC. Starting Thursday, “Inside Gaming” will present daily news (Monday through Friday) with original reporting, analysis and commentary. Playstation State of Play with Inside Gaming and Backwardz Compatible Read Next: Redbox’s Free Live TV Service Hits 60 Channels, New Additions Include Tastemade and Cheddar We can’t wait to share our love of gaming with the world!”“Inside Gaming” is produced from Rooster Teeth’s L.A. and Austin studios and will be distributed on Rooster Teeth apps and “Inside Gaming” channels including YouTube, Twitter, Facebook, Instagram and Twitch. Rooster Teeth’s news channel “The Know” and staffers from Machinima’s social team have been combined with “Inside Gaming.”In addition to the relaunch of “Inside Gaming,” Rooster Teeth is launching an archive of show’s content from 2008-15 comprising all the non-editorial videos from the show. We would like to show you a description here but the site won’t allow us. In February 2019, following the sunset of Machinima, it was announced that Inside Gaming would be revived as a merger with Rooster Teeth's The Know, with Sonntag as editor-in-chief, and Kovic and Greene returning as hosts alongside former IGN journalist Alanah Pearce. Weekend content will provide longer-form dives into current topics in gaming culture, ranging from reporting on cultural movements in the scene, franchise retrospectives, rankings of gaming characters, and reviews of new releases.“It’s surreal to return to a property that I worked on for years,” Sonntag said in a statement. The biggest news of course is that Phil Spencer has claimed in the blog that all Xbox exclusive games will cross-gen for a while into the Series X life cycle. Protect your online privacy today at http://expressvpn.com/inside. Machinima Can't Kill Us - Inside Gaming DailyOn January 26, 2015, Inside Gaming employees Adam "The Grump" Kovic, Bruce "The Maniac" Greene, Lawrence "The Brain" Sonntag, Joel "The Dancer" Rubin, Sean "The Shirtless" Poole, James "Obviously The Muscle" Willems, and Matt "the Omnipotent" Peake announced that they were leaving Machinima. On February 14, 2019, Rooster Teeth acquired and revived Machinima's Inside Gaming brand by renaming, converting, rebranding and repurposing …